- 2 Posts
- 12 Comments
sky_driver@citizensgaming.comto
Star Citizen@citizensgaming.com•Where do you stand on No Cash Till Pyro?
17·3 years agoI’ve got enough store credit to get anything new 🤣
People are justified in being upset. We passed reasonable development a long time ago.
It should be no cash till SQ42 though, because Pyro isn’t coming before that. But I guess that doesn’t flow as well 🙂
sky_driver@citizensgaming.comto
Star Citizen@citizensgaming.com•Ship Showdown - Match up announced and voting is open
5·3 years agoToday moved on to the Scorpius VS Redeemer.
Redeemer seems a clear winner, but it’s pretty close atm.
There was an ISC about these things a bit ago and it’s intersting how mcuh variety they have already. I hope there’s some intresting content for them in 3.20
sky_driver@citizensgaming.comto
Videos@citizensgaming.com•Star Citizen Live: Mission Maker, Part II
3·3 years agoGood to see the NPCs don’t work in a local environment either.
sky_driver@citizensgaming.comto
Star Citizen@citizensgaming.com•CIG noticed the frustration? Ready For Anything kit being sent for free.
1·3 years agoWhile I generally agree, it’s hard to argue with how much fucking money they’ve generated.
sky_driver@citizensgaming.comto
Star Citizen@citizensgaming.com•Star Citizen Live Gamedev: First Aid Made
1·3 years agoIt would be cool to be able to just drop these things into a vendor stall on a BMM or something to restock.
sky_driver@citizensgaming.comto
Fediverse@lemmy.world•Lemmy is popular nowadays, yet is losing its active usersEnglish
4·3 years agoI’m not sure what else will be able to cause a spike again. Reddits behavior over the past month is pretty much as terrible as it can get. If people aren’t moving to Lemmy anymore, it’s going to take something apocalyptic to cause Lemmys usercount to grow again.
sky_driver@citizensgaming.comto
Fediverse@lemmy.world•Lemmy is popular nowadays, yet is losing its active usersEnglish
61·3 years agoLemmy isn’t overloaded. Lemmy.world and Lemmy.ml are.
People need to move to other instances. Lemmy was never designed to have main central instances. There are supposed to be many smaller and more specific ones and people choose the ones that fit their usage.
sky_driver@citizensgaming.comto
Videos@citizensgaming.com•Star Citizen in a Nutshell - Vol.1
3·3 years agoIt hurts to laugh at this because it’s what we deal with on the daily, but if you don’t laugh it off you just rage.
sky_driver@citizensgaming.comto
Star Citizen@citizensgaming.com•What Star Citizen mechanic are you most looking forward too?
4·3 years agoWe really need engineering because it will add more to do for multicrew gameplay. Right now just sitting around waiting for something to shoot isn’t that thrilling.
sky_driver@citizensgaming.comto
Star Citizen@citizensgaming.com•Maelstrom - a destructible object system refactor?
7·3 years agoThis is one of the things that have been hotly debated by the community for a long time, so it’s interesting to see Sean let this slip.
It would be really nice to not be stopped by every little thing in vehicles. Smashing through trees in a big ship would be pretty awesome!


Both are terrific looking ships. I would have liked to see them go head to head later in the competition but I’m sure CIG knew they would knock out too many of their opponents that way.
If 600i doesn’t imwin this year, it’ll have a good chance the year when it gets reworked!