• 4 Posts
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Joined 3 years ago
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Cake day: July 1st, 2023

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  • From playing through again today (this time on 1.26):

    Text is still cut off at the tops, and the ship condition view hides the “Advance Year”, etc. buttons along the bottom of the screen. The other tabs still look OK. The colonist status screen is hilariously unreadable now, partway through this journey. The ship is in pretty bad shape, highlighted by the display corruption!

    I do have text size set to 12 px in system settings, down from 14. I haven’t noticed any difference either way.

    I can’t figure out what the SHOW ALL button does on the ending screen.

    I just saw the text placeholder again

    “{they} did not make it back…”

    I’d really like a way to speed up the text rendering.

    First ship-born adult event comes suspiciously late. Year 43 in my current run.





  • Fun and stressful both! I love the tropes informing the setting. Playing through to try to get a colony going is cool.

    But the limited resources and hard decisions are stressful, too. I want my colonists to succeed! It’s hard to make that work.

    I do really want more in the gameplay. More things to do, more tweaks I can make. Some of the decisions might be nice as like policies you could tweak anytime, not just as events?

    I’m still a little unclear on the research. I’m not sure if there needs to be more help text in-game or if I just need a few more playthroughs.

    Oh, I should add - I’m playing on an older monitor, 4:3 resolution. I really appreciate when games either support that aspect ratio or have UI scaling so I’m not missing controls off the edge of the screen (yes, I know I should really replace that monitor - but it still works, and I’m loathe to just pitch it. We have too much e-waste in my country!)