

More like if the option to have cinnamon is on the menu and everyone is pissed it exists for some reason.


More like if the option to have cinnamon is on the menu and everyone is pissed it exists for some reason.


Completely agree, it feels like taking crazy pills seeing the oddly misdirected anger.
Even then, I don’t understand the anger when nvidia isn’t forcing any game devs to use the tech, so isn’t it necessarily part of the creative intent if they decide to implement it as an option? At the very least they’re the ones that provide it or not.
It makes me feel like it’s an intentional campaign to stoke anger at something seriously inconsequential, but that seems crazy too.


Doesn’t seem like something for early access though, like that’s just normal routine patching after a full release.
You are probably right but I don’t want to give up hope for moar!


Thoughts and prayers


Because they rightly believe they won’t be paid a living wage if they didn’t have the lottery of tips.
That would never work, where’s the battery even supposed to go? ;)


This is such an odd response, nothing of substance


Its honestly a fully complete game, I’m hoping they only did early access because they plan to add more content. It’s great and have had basically no bugs even playing 4-player multiplayer.


I wasn’t being serious, it’s sarcasm because the “artists origin vision” argument is dumb.


I apologize for responding partially dismissively to your obviously dismissive op.
I was also being serious though, most people who only mildy use AI don’t know how to optimize it with things like skills, normies just chatgpt/claude/copilot directly in the literal “chat” not using additional tooling like skills/sub-agents/mcp servers.


Hmm it appears launching in dx11 mode works to disable it. I can’t really find anyone trying to disable it intentionally, it’s all just questions about why it’s missing or how to turn if on.
I did see a screenshot of the supersampling options though and it does look like you can only toggle between xlsx/fsr/dlss. That is dumb though, it should not be a forced option at all. However I’d still say that isn’t dlss existence fault, it would be on the devs for not making it disableable in dx12. 🤷
I appreciate you finding an example though, I admit I rarely play AAA games and mainly gravitate toward indie games, however I have actively saught out dlss mods for games like fallout 4 because I heavily mod it and it hits the frames bad, dlss helps a ton in those situations


Name one, I’ve never seen a game that did not have a toggle.


Please show me the last game you were forced to use DLSS to play


Okay, let’s try something more specific, what about tint filter removers for games like fallout 3 and fallout new Vegas.
Do you have the same vehement opposition to those mods since its taking away from the initial vision? Or do you understand that some people want to be able to enjoy it in the way they prefer, or in the case of DLSS, to be able to run games in general at a higher quality then their hardware would otherwise be able to push?
What about Minecraft shaders/texture packs? Are those horrible because they take away from the “original vision”? I just think it’s a really stupid argument.


Exactly, thank you for understanding what I’m trying to say, and DLSS isn’t a required feature, it can easily be toggled.


I don’t see how you could argue adjusting graphical settings in a game doesn’t change how the art looks.



Adding insrruments would be more like if entire NPCs apear that weren’t there, it’s more like frequency expanding compressed/lossy audio.


But it’s details not entire extra characters, so it’s literally not “adding instruments” it’s attempting to sharpen details based on prior frames values for various parts of the image.


I mean I own a pair of sennheiser HD800, let’s compare audio quality.
But I’m obviously not saying it’s a good argument, I figured the sarcasm was evident, I think the “its not the original intention of the artist” argument is a bad one.
There are plenty of legitimate arguments against DLSS, such as companies not properly optimizing their games because they can just make it “good enough” and tell people to use DLSS. That is obviously bad.
Adjusting literally any of the many possible settings in a game “takes away from the original artistic vision” yet generally we see people complain if certain options to their taste/needs isn’t present.
Oh I didn’t realize you were forced to buy a 5090 in order to not use dlss, til.
Also DLSS runs locally off the gpu lmao so its not really contributing to the ram inflation issue overall.