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Joined 2 years ago
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Cake day: October 6th, 2023

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  • You know what, I remain not at all sold on Firewatch, or Edith Finch. I get that it’s a new genre, but they just didn’t do anything for me. Weirdly, Come Home did work for me a bit more, despite not being all that different.

    Oxenfree on the other hand, I thought that game was really brilliant. It really evoked that feeling of being 16, hanging out with friends trying to be cool, sussing out who likes who, etc. There’s a sense of adventure and terror in being that age, and with the addition of just a little bit of creepy mystery, you’ve got a real great recipe for a unique experience.

    I also really liked their system for interrupting characters’ monologues and being able to get back to them later with a quick “oh, what was I saying?”, it’s essentially like being able to pause a cutscene, actually play the game for a bit, then return to it.


  • I couldn’t finish it.

    This is certainly on me, but I just couldn’t handle the story. Without too many spoilers, the game’s story includes a tragic death, and when I played the game I was actively dealing with a recent death in the family and when I got to that part of the story… I just couldn’t go any further.

    And while this is a special case, it’s also typical for how I play games, I play to escape the emotional social dilemmas of my life. Give me a strategy game, a puzzle game, a factory game. Give me some abstract puzzle to solve, a system to optimize, an army to outmaneuver; the last thing I want is a deep story with complex characters. Emotions just add weight to the experience, and my whole objective is to try to shrug off some of that weight for a while.





  • That rhino ancestor, that’s a 44 ton land mammal… I had no idea that was possible. Truly fascinating.

    And that’s assuming that the animal isn’t “chonkier” than the fossils demand. We generally underestimate the weight of prehistoric species because the bones don’t provide sufficient proof that the creature had extra fat or muscle tissue. So any size larger than the minimum the bones could suggest is speculative. - But that doesn’t mean they weren’t larger, we just can’t assert that they were.




  • One of the ARG’s chief uses, as explained in its official guide, is, under certain situations, to carry out “the rapid insertion of sustainable combat forces—“boots on the ground"

    Indeed, this is the primary reason we have the Marines. They land, establish a beachhead, and make it possible for a larger force to land safely. There’s no reason to send in the Marines unless you also plan on sending in the army.

    So which is it? By sending in the Marines are you committing us to a potentially decades long war in Iran that nobody asked for? Or are you wasting everybody’s time and money and endangering lives on a pretend invasion you don’t even plan to follow through on?

    It’s terrible leadership either way, but for the people involved, I hope it’s the second one.